BlockReference.Explode Method
Public Function Explode( _
ByVal blocks As BlockKeyedCollection, _
Optional ByVal resolveByParent As Boolean = true, _
Optional ByVal keepTessellation As Boolean = false, _
Optional ByVal environment As Environment = null _
) As Entity()
This language is not supported or no code example is available.
public Entity[] Explode(
BlockKeyedCollection blocks,
bool resolveByParent = true,
bool keepTessellation = false,
Environment environment = null
)
This language is not supported or no code example is available.
Parameters
- blocks
- BlockKeyedCollection
The Environment.Blocks collection
- resolveByParent
- bool
If true, the colorMethodType.byParent Entity.ColorMethod, Entity.LineTypeMethod and Entity.LineWeightMethod are resolved propagating the BlockReference properties.
- keepTessellation
- bool
When true, the tessellation of the original entity is preserved.
- environment
- Environment
The current Environment instance.
Return Value
Entity[]The list of individual entities.