LazyLoading Class

Helper class used for lazy loading.
Public Class LazyLoading 
Inherits WorkUnit
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public class LazyLoading : WorkUnit
This language is not supported or no code example is available.
Name Description
Public constructor LazyLoading(MultiFileData[], FileSerializer) Standard constructor.
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Name Description
Public property AllLoadedBlockNames Gets the blocks' names already read.
Public property BlockName Gets the name of the block representing the base assembly from which the loading started.
Public property Camera Gets Camera read from the base assembly file. Can be null/Nothing if the base assembly is a sub-assembly of another one.
Public property ExecutionTime Gets the (last) work execution time in milliseconds. (inherited from WorkUnit).
Public property LoadedBlockNames Gets the array of blocks' names read after the latest run.
Public property Log Gets the list of errors and warnings generated during execution. (inherited from WorkUnit).
Public property Parallel Indicates whether the loading of the files is performed in parallel or not (Default is True).
Public property Result Gets the result of reading operation (true if the operation succeeded).
Public property SkipLoadedBlocks Indicates whether the already loaded blocks must be re-read or not. Default value is true.
Public property Status Gets the WorkUnit status. (inherited from WorkUnit).
Public property TreeItems Gets the array containing info about all the files composing the whole assembly.
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Methods
 
Name Description
Public method AddToScene(Model) Adds the loaded data to the scene.
Internal protected (Protected Friend) method Cancelled(BackgroundWorker, DoWorkEventArgs) Checks if the user has requested cancellation of the background operation. (inherited from WorkUnit).
Internal protected (Protected Friend) method DoWork(BackgroundWorker, DoWorkEventArgs) Does the actual work allowing progress bar update and cancellation.
Public method Equals(Object) Determines whether the specified object is equal to the current object. (inherited from Object).
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object).
Public method GetHashCode Serves as the default hash function. (inherited from Object).
Public method GetType Gets the Type of the current instance. (inherited from Object).
Protected method MemberwiseClone Creates a shallow copy of the current Object. (inherited from Object).
Internal protected (Protected Friend) method ResetProgressParallel(int) Resets the progress bar for a parallel loop. (inherited from WorkUnit).
Public method SetBlockName(string) Sets the name of the block representing the assembly and all its sub-assemblies that will be loaded by this work unit.
Internal protected (Protected Friend) method StartContinuousAnimation(string, BackgroundWorker, params string[]) Start the animation for the continuous progress bar. (inherited from WorkUnit).
Internal protected (Protected Friend) method StopContinuousAnimation(BackgroundWorker) Stop the animation for the continuous progress bar. (inherited from WorkUnit).
Public method ToString Returns a string that represents the current object. (inherited from Object).
Internal protected (Protected Friend) method UpdateProgress(double, double, string, BackgroundWorker, bool, params string[]) Updates the progress bar value. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgress(int, int, string, BackgroundWorker, bool, params string[]) Updates the progress bar value. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgressAndCheckCancelled(int, int, string, BackgroundWorker, DoWorkEventArgs, bool, params string[]) Updates the progress bar value and checks if the worker thread has been canceled. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgressAndCheckCancelledParallel(int, string, BackgroundWorker, DoWorkEventArgs, params string[]) Updates the progress bar value and checks if the worker thread has been canceled, for a parallel loop. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgressParallel(double, string, BackgroundWorker, params string[]) Updates the progress bar value for a parallel loop. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgressTo100(string, BackgroundWorker, params string[]) Set the progress bar to 100% and forces screen update. (inherited from WorkUnit).
Internal protected (Protected Friend) method WorkCancelled(Environment) Called when the work is cancelled.
Internal protected (Protected Friend) method WorkCompleted(Environment) Called when the work has completed. In the case you are modeling something, the environment parameter allows you to easily add the model to the entities collection. (inherited from WorkUnit).
Internal protected (Protected Friend) method WorkFailed(Environment) Called when the work has failed.
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Events
 
Name Description
Public event ProgressChanged Occurs when the DoWork() is called synchronously and the progress has changed. (inherited from WorkUnit).
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Fields
 
Name Description
Internal protected (Protected Friend) field log (inherited from WorkUnit).
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Remarks
 
Used in conjunction with ReadMultiFile class when ReadMultiFile.StructureOnly is set to true.
devDept.Eyeshot.Translators.LazyLoading

.NET Framework

Supported in: 4.8

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Definition