WriteSTL(IList<Entity>, IEnumerable<Layer>, IDictionary<StringBlock>, String, Boolean) Constructor
NOTE: This member is now obsolete. Use the constructor that accepts the WriteParams instead.
Public Sub New( _
ByVal entList As IList(Of Entity), _
ByVal layerList As IEnumerable(Of Layer), _
ByVal blockDict As IDictionary(Of String, Block), _
ByVal fileName As String, _
Optional ByVal selectedOnly As Boolean = false _
)
This language is not supported or no code example is available.
Parameters
The entity list
- layerList
- IEnumerable<Layer>
The layer list
- blockDict
- IDictionary<string, Block>
The block dictionary
- fileName
- string
The file name (with the *.stl extension)
- selectedOnly
- bool
When true, only selected entities at root level are written.
If the file already exists, it will be overwritten.