ReadGCode Class

Utility class for loading CNC files asynchronously.
Public Class ReadGCode 
Inherits ReadFileAsync
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public class ReadGCode : ReadFileAsync
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Name Description
Public constructor ReadGCode(Stream, bool) Constructor with stream.
Public constructor ReadGCode(string, bool) Constructor with file name.
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Name Description
Public property Entities Gets the entities resulting from file reading. (inherited from ReadFileAsync).
Public property ExecutionTime Gets the (last) work execution time in milliseconds. (inherited from WorkUnit).
Public property FileName Gets the file name. (inherited from ReadFileAsync).
Public property Log Gets the list of errors and warnings generated during execution. (inherited from WorkUnit).
Public property ParsingEntitiesText Gets or sets the "Parsing entities..." text string. (inherited from ReadFileAsync).
Public property ParsingText Gets or sets the "Parsing..." text string. (inherited from ReadFileAsync).
Public property Path Gets input file path. (inherited from ReadFileAsync).
Public property ReadingText Gets or sets the "Reading..." text string. (inherited from ReadFileAsync).
Public property Result Gets the result of reading operation (true if the operation succeeded). (inherited from ReadFileAsync).
Public property Status Gets the WorkUnit status. (inherited from WorkUnit).
Public property Stream Gets current stream. (inherited from ReadFileAsync).
Public property SupportedLinearUnitsType Gets the supported linear units.
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Methods
 
Name Description
Public method AddToScene(Environment, RegenOptions) Adds the entities loaded from the file to the scene. (inherited from ReadFileAsync).
Internal protected (Protected Friend) method Cancelled(BackgroundWorker, DoWorkEventArgs) Checks if the user has requested cancellation of the background operation. (inherited from WorkUnit).
Internal protected (Protected Friend) method CloseStream() Closes the stream. Must be called by all derived classes. (inherited from ReadFileAsync).
Internal protected (Protected Friend) method DoWork(BackgroundWorker, DoWorkEventArgs) Does the actual work allowing progress bar update and cancellation.
Public method Equals(Object) Determines whether the specified object is equal to the current object. (inherited from Object).
Public method FillAllCollectionsData(Environment) Automatically merges all master collections with existing ones. (inherited from ReadFileAsync).
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object).
Public method GetHashCode Serves as the default hash function. (inherited from Object).
Public method GetType Gets the Type of the current instance. (inherited from Object).
Protected method MemberwiseClone Creates a shallow copy of the current Object. (inherited from Object).
Internal protected (Protected Friend) method ResetProgressParallel(int) Resets the progress bar for a parallel loop. (inherited from WorkUnit).
Public method RotateEverythingAroundX(double) Rotates geometry around world X axis. If the file was created in a system that orients with Y Axis Up, the models would by default be brought into Eyeshot (a Z axis up system) with a flipped coordinate system. This method is designed to fix the problem. (inherited from ReadFileAsync).
Internal protected (Protected Friend) method StartContinuousAnimation(string, BackgroundWorker, params string[]) Start the animation for the continuous progress bar. (inherited from WorkUnit).
Internal protected (Protected Friend) method StopContinuousAnimation(BackgroundWorker) Stop the animation for the continuous progress bar. (inherited from WorkUnit).
Public method ToString Returns a string that represents the current object. (inherited from Object).
Internal protected (Protected Friend) method UpdateProgress(double, double, string, BackgroundWorker, bool, params string[]) Updates the progress bar value. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgress(int, int, string, BackgroundWorker, bool, params string[]) Updates the progress bar value. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgressAndCheckCancelled(int, int, string, BackgroundWorker, DoWorkEventArgs, bool, params string[]) Updates the progress bar value and checks if the worker thread has been canceled. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgressAndCheckCancelledParallel(int, string, BackgroundWorker, DoWorkEventArgs, params string[]) Updates the progress bar value and checks if the worker thread has been canceled, for a parallel loop. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgressParallel(double, string, BackgroundWorker, params string[]) Updates the progress bar value for a parallel loop. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgressTo100(string, BackgroundWorker, params string[]) Set the progress bar to 100% and forces screen update. (inherited from WorkUnit).
Internal protected (Protected Friend) method WorkCancelled(Environment) Called when the work is cancelled. (inherited from ReadFileAsync).
Internal protected (Protected Friend) method WorkCompleted(Environment) Called when the work has completed. In the case you are modeling something, the environment parameter allows you to easily add the model to the entities collection. (inherited from WorkUnit).
Internal protected (Protected Friend) method WorkFailed(Environment) Called when the work has failed. (inherited from WorkUnit).
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Events
 
Name Description
Public event ProgressChanged Occurs when the DoWork() is called synchronously and the progress has changed. (inherited from WorkUnit).
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Fields
 
Name Description
Internal protected (Protected Friend) field log (inherited from WorkUnit).
Protected field readFileCloseStream (inherited from ReadFileAsync).
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.NET Framework

Supported in: 4.8

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Definition