ReadFileAsync.AddToScene Method

Adds the entities loaded from the file to the scene.
Public Overridable Sub AddToScene( _ 
ByVal environment As Environment, _ 
Optional ByVal ro As RegenOptions = null _ 
)
This language is not supported or no code example is available.
public virtual void AddToScene( 
Environment environment
RegenOptions ro = null 
)
This language is not supported or no code example is available.

Parameters

environment
Environment

The Environment used to add the entities.

ro
RegenOptions

Asynchronous regeneration settings.

.NET Framework

Supported in: 4.8

In this article

Definition