Viewport.WorldToScreen (Point3D) Method

Maps world coordinates to screen coordinates.
Public Function WorldToScreen( _ 
ByVal point As Point3D
) As Point3D
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public Point3D WorldToScreen( 
Point3D point 
)
This language is not supported or no code example is available.

Parameters

point
Point3D

The 3D point to project on screen

Return Value

Point3D

The associated projected screen point (zero on bottom)

Remarks
 
The z-component of the returned point is in the normalized device coordinate space [0,1]. A value outside the [0,1] range means that the point is outside the near-far clipping planes of the camera.

.NET Framework

Supported in: 4.8

In this article

Definition