Viewport.RotateCamera (Vector3D, Double, Boolean) Method

Rotates the view of the specified amount.
Public Overridable Sub RotateCamera( _ 
ByVal axis As Vector3D, _ 
ByVal rotAngleInDegrees As Double, _ 
ByVal trackBall As Boolean
)
This language is not supported or no code example is available.
public virtual void RotateCamera( 
Vector3D axis
double rotAngleInDegrees
bool trackBall 
)
This language is not supported or no code example is available.

Parameters

axis
Vector3D

Rotation axis

rotAngleInDegrees
double

Rotation amount

trackBall
bool

If true, the rotation is applied after the current rotation, else it's applied before

Remarks
 
The orientation of the camera is performed with an animation if Environment.AnimateCamera is true

.NET Framework

Supported in: 4.8

In this article

Definition