Product Activation
Eyeshot activation is a two steps process. It needs to be activated for design-time usage and unlocked for run-time usage.
Activating Eyeshot for design-time usage
Design-time activation can be completed either from within Visual Studio or using the Activation tool.
Licensing Eyeshot for run-time usage
Add the Model.Unlock() call to the constructor of the Form using the Model control.
WinForms runtime activation.
public partial class Form1 : Form { public Form1() { InitializeComponent(); viewportLayout1.Unlock("US21-XXXX-XXXXX-XXXXX-XXXXX"); } }
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Public Partial Class Form1 Public Sub New() InitializeComponent() ViewportLayout1.Unlock("US21-XXXX-XXXXX-XXXXX-XXXXX") End Sub End Class
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WPF runtime activation.
public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); viewportLayout1.Unlock("UF21-XXXX-XXXXX-XXXXX-XXXXX"); } }
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Public Partial Class MainWindow Inherits Window Public Sub New() InitializeComponent() viewportLayout1.Unlock("UF21-XXXX-XXXXX-XXXXX-XXXXX") End Sub End Class
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Multiple serial
numbers
If you own more than one serial number for current Eyeshot
version, you can use any of them in the Model.Unlock() call.
Licensing Eyeshot
samples
The Eyeshot source code samples need to be licensed for runtime
usage as well. For this purpose, the Unlock Samples utility program is provided
to add the proper Model.Unlock() call in all the samples in one
shot.