devDept.Eyeshot.Entities Namespace
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AngularDim | Angular dimension entity. | ||||||||||||||||||||||
Arc | Arc entity. | ||||||||||||||||||||||
Attribute | AutoCAD attribute definition. | ||||||||||||||||||||||
AttributeBase | AutoCAD attribute definition. | ||||||||||||||||||||||
AttributeReferenceDictionary | AttributeReference dictionary class. | ||||||||||||||||||||||
AutodeskMiscProperties | Class that stores some data specific to AutoCAD entities, such as XData and curves thickness. | ||||||||||||||||||||||
Balloon | Balloon entity (a leader with a text and a polygon that surrounds it). | ||||||||||||||||||||||
Bar | Bar entity. A 3D line drawn like a cylinder. | ||||||||||||||||||||||
BlockReference | BlockReference entity. | ||||||||||||||||||||||
Brep |
BRep solid entity definition. A manifold solid B-rep is a finite, arcwise connected volume bounded by one or more surfaces, each of which is a connected, oriented, finite, closed 2-manifold. There is no restriction on the genus of the volume, nor on the number of voids within the volume. The Boundary Representation (B-rep) of a manifold solid utilizes a graph of edges and vertices embedded in a connected, oriented, finite, closed two manifold surface. The embedded graph divides the surface into arcwise connected areas known as faces. The edges and vertices, therefore, form the boundaries of the face and the domain of a face does not include its boundaries. The embedded graph may be disconnected and may be a pseudo graph. The graph is labeled; that is, each entity in the graph has a unique identity. The geometric surface definition used to specify the geometry of a face shall be 2-manifold embeddable in the plane within the domain of the face. In other words, it shall be connected, oriented, finite, non-self-intersecting, and of surface genus 0. Faces do not intersect except along their boundaries. Each edge along the boundary of a face is shared by at most one other face in the assemblage. The assemblage of edges in the B-rep do not intersect except at their boundaries (i.e., vertices). The geometry curve definition used to specify the geometry of an edge shall be arcwise connected and shall not self intersect or overlap within the domain of the edge. The geometry of an edge shall be consistent with the geometry of the faces of which it forms a partial bound. The geometry used to define a vertex shall be consistent with the geometry of the faces and edges of which it forms a partial bound. A B-rep is represented by one or more closed shells which shall be disjoint. One shell, the outer, shall completely enclose all the other shells and no other shell may enclose a shell. |
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Circle | Circle entity. | ||||||||||||||||||||||
CompositeCurve | Composite curve definition. | ||||||||||||||||||||||
ConicalBar | Conical bar entity. A 3D line drawn like a cone. | ||||||||||||||||||||||
ConicalSurface | Conical surface definition. | ||||||||||||||||||||||
Curve | Nurbs curve entity. | ||||||||||||||||||||||
CylindricalSurface | Cylindrical surface definition. | ||||||||||||||||||||||
DiametricDim | Diametric dimension entity. | ||||||||||||||||||||||
Dimension | Radial dimension entity. | ||||||||||||||||||||||
Ellipse | Ellipse entity. | ||||||||||||||||||||||
EllipticalArc | Elliptical arc entity. | ||||||||||||||||||||||
Entity | Base class for all Eyeshot entities. | ||||||||||||||||||||||
FastMesh |
FastMesh entity definition. A mesh entity based on Vertex Buffer Object. Two modes are supported:
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FastPointCloud | Fast point cloud entity. Suitable for huge number of points. | ||||||||||||||||||||||
FemMesh | Finite Element Method mesh entity. Can be 2D or 3D. | ||||||||||||||||||||||
FemMeshSlice | FemMesh slice class definition. | ||||||||||||||||||||||
FemMeshSliceContour | FemMesh slice with support for 1D texture class definition. | ||||||||||||||||||||||
Ghost | Ghost entity. | ||||||||||||||||||||||
Hatch | Hatch entity definition. | ||||||||||||||||||||||
HitVertex | Vertex hit by a mouse definition. | ||||||||||||||||||||||
Joint | Joint entity. A point drawn like a sphere. | ||||||||||||||||||||||
Leader | Leader entity (sequence of segments with an arrowhead). | ||||||||||||||||||||||
Line | Line entity. | ||||||||||||||||||||||
LinearDim | Linear dimension entity. Dimension line is always oriented as the plane X axis. | ||||||||||||||||||||||
LinearPath | Linear path entity (piecewise linear curve). | ||||||||||||||||||||||
Mesh |
A triangle mesh is a type of polygon mesh in computer graphics. It comprises a set of triangles (typically in three dimensions) that are connected by their common edges or corners. Depending on the types of vertices and triangles, it can assume different configurations, see table below.
1 Allows transparency to be used |
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MultilineText | Multiline Text entity. | ||||||||||||||||||||||
NurbsBase | |||||||||||||||||||||||
OrdinateDim |
Ordinate dimension entity.
The ordinate dimension consists of an X or Y value with a leader line. It measures the perpendicular distance from an origin point (called the datum) to a defining point (such as a hole in a part). X-datum ordinate dimensions measure the distance of the defining point from the datum along the X axis. Y-datum ordinate dimensions measure the distance of the defining point from the datum along the Y axis. If the dimension is vertical it measures the X value. Otherwise, it measures the Y value. |
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Picture | Picture entity. | ||||||||||||||||||||||
PlanarEntity | Base class for all planar entities. | ||||||||||||||||||||||
PlanarSurface | Planar surface definition. Adds the Plane property to standard surface. | ||||||||||||||||||||||
Point | Point entity. | ||||||||||||||||||||||
PointCL | Cutter location point definition. | ||||||||||||||||||||||
PointCloud |
Point cloud entity. Depending on the types of vertices can assume different configurations, see table below:
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Quad | Quadrangular face entity. | ||||||||||||||||||||||
RadialDim | Radial dimension entity. | ||||||||||||||||||||||
RasterView | Raster view class definition. | ||||||||||||||||||||||
RectangularFemMesh | Obsolete. Helper class to create a FemMesh composed by a single Quad4 element in plane XY. | ||||||||||||||||||||||
Region | Region entity definition. By convention the first contour in the list is the outer and has counterclockwise orientation. Inners are oriented clockwise. | ||||||||||||||||||||||
RevolvedSurface | Surface of revolution definition, created by rotating the generatrix about the axis of rotation. | ||||||||||||||||||||||
SketchEntity | Sketch entity definition. | ||||||||||||||||||||||
Solid | This class represents the base class for 3D primitives. | ||||||||||||||||||||||
SphericalSurface | Spherical surface definition. | ||||||||||||||||||||||
Surface | Nurbs surface entity. | ||||||||||||||||||||||
Table | Table entity. | ||||||||||||||||||||||
TabulatedSurface | Tabulated surface definition, formed by moving a line segment called the generatrix parallel to itself along a curve called the directrix. | ||||||||||||||||||||||
Text | Text entity. | ||||||||||||||||||||||
Toolpath | Toolpath entity definition. | ||||||||||||||||||||||
ToroidalSurface | Toroidal surface definition. | ||||||||||||||||||||||
Triangle | Triangular face entity. | ||||||||||||||||||||||
VectorView | Vector view class definition. | ||||||||||||||||||||||
View | View class definition. |
Name | Description | |
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ICurve | Common properties of curve entities. | |
IEntity | Entity interface. | |
IEvaluable | Common properties of curve entities. | |
IFace | Common properties of face entities. | |
IFaceSelectable | Common properties for entities with selectable faces. | |
IText | Common properties of text entities. |
Name | Description | |
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angleFormatType | Format for the angle of the angular dimension. | |
approachType | Motion approach type definition. | |
arrowheadType | Dimension and leader arrow head type. | |
colorMethodType | Color method type. | |
dynamicSelectionHaloType | Dynamic selection halo type. | |
elementPositionType | Dimension item position type. | |
entityNatureType | Entity nature type. | |
linearDimensionUnitsType | Units for the linear dimension types. | |
motionType | Motion type definition. | |
regenType | Entity regen type. | |
skipActionType | ||
toleranceType | Dimension tolerance type (DIMTOL). |