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Name
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Description
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Add(string)
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Adds one Layer at the end of this collection.
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Add(string, Color)
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Adds one Layer at the end of this collection.
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Add(string, Color, bool)
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Adds a layer at the end of this collection.
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Add(string, Color, string)
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Adds one Layer at the end of this collection.
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Add(string, Color, string, string)
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Adds a layer at the end of this collection..
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AddOrReplace(T)
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Adds or replaces an element.
(inherited from EyeshotKeyedCollection<T>).
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AddRange(IList<Layer>)
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Adds the Layers of the specified collection to the end of this one.
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AreEntitiesWith(string, IList<Entity>)
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Tells if there are some entities using this dictionary element.
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AreEqualStrings(string, string)
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(inherited from EyeshotKeyedCollection<T>).
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ChangeEntitiesRegenMode(IEnumerable<Entity>, string)
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ChangeItemKey(TItem, TKey)
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(inherited from KeyedCollection<TKey, TItem>).
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CheckItemIndex(int, bool)
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Checks if an index is valid for the collection.
(inherited from EyeshotKeyedCollection<T>).
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CheckItemKey(string, bool)
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Checks if a key exists in the collection.
(inherited from EyeshotKeyedCollection<T>).
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Clear()
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Clears this collection and adds a layer called "Default".
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Clear(Layer)
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Clears this collection and adds a default layer.
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Clear(bool)
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Clears this collection.
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ClearItems()
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Removes all elements from the collection.
(inherited from EyeshotDisposableKeyedCollection<T>).
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Contains(TKey)
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(inherited from KeyedCollection<TKey, TItem>).
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DisposeItem(T)
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Dispose the item of the collection.
(inherited from EyeshotDisposableKeyedCollection<T>).
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Empty(int)
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Removes all the entities on the specified layer.
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Empty(string)
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Removes all the entities on the specified layer.
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GetKeyForItem(Layer)
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InsertItem(int, Layer)
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ItemCanBeRemoved(T, string)
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Checks if a specific item is used somewhere.
(inherited from EyeshotKeyedCollection<T>).
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Remove(Layer)
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Removes the specified layer and all entities on it.
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Remove(string)
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Removes the specified layer and all entities on it.
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RemoveAt(int)
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Removes the specified layer and all entities on it.
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RemoveItem(int)
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(inherited from EyeshotDisposableKeyedCollection<T>).
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ReplaceItem(T)
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Replaces the element with the same key.
(inherited from EyeshotKeyedCollection<T>).
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SetItem(int, Layer)
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TryAdd(T)
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Adds an element only if not already present in the collection.
(inherited from EyeshotKeyedCollection<T>).
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TryGetValue(string, out T)
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Gets the value associated with the specified key.
(inherited from EyeshotKeyedCollection<T>).
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TryRemove(T)
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Removes the item form the collection, if present.
(inherited from EyeshotKeyedCollection<T>).
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TryRemove(string)
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Removes the value associated with the specified key form the collection, if present.
(inherited from EyeshotKeyedCollection<T>).
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TurnAllOff()
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Turns all layers off.
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TurnAllOn()
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Turns all layers on.
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TurnOff(int)
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Turns the specified layer off.
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TurnOff(string)
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Turns the specified layer off.
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TurnOn(int)
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Turns the specified layer on.
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TurnOn(string)
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Turns the specified layer on.
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