'Declaration Public Overrides Function CreateReflectionShaders( _ ByVal shadowQuality As realisticShadowQualityType, _ ByVal orientationMode As orientationType, _ ByVal background As BackgroundSettings, _ ByVal lights() As LightSettings _ ) As Dictionary(Of shaderType,IShaderTechnique)
public override Dictionary<shaderType,IShaderTechnique> CreateReflectionShaders( realisticShadowQualityType shadowQuality, orientationType orientationMode, BackgroundSettings background, LightSettings[] lights )
Parameters
- shadowQuality
- orientationMode
- background
- lights