'Declaration Public Function New( _ ByVal renderContext As RenderContextBase, _ ByVal bmp As Bitmap, _ ByVal minFunc As textureFilteringFunctionType, _ ByVal anisotropicFiltering As Boolean _ )
public D3DTexture2D( RenderContextBase renderContext, Bitmap bmp, textureFilteringFunctionType minFunc, bool anisotropicFiltering )
Parameters
- renderContext
- bmp
- minFunc
- anisotropicFiltering