D3DTexture2D Constructor(RenderContextBase,Bitmap,textureFilteringFunctionType,textureFilteringFunctionType,Boolean,Boolean,Boolean)
In This Topic
Creates a 2D texture.
Syntax
Parameters
- renderContext
- The render context
- bmp
- The image
- minFunc
- Minification function
- magFunc
- Magnification function
- anisotropicFiltering
- If true, enables anisotropic filtering for mipmapping
- repeatX
- If true, the texture is repeated in the X direction
- repeatY
- If true, the texture is repeated in the Y direction
Return Value
See Also