Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Graphics Namespace / EntityGraphicsData Class / DrawD3D Method / DrawD3D(RenderContextBase,Boolean) Method
The render context
If true, draws the next part of the buffer, else it draws the current one

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    DrawD3D(RenderContextBase,Boolean) Method
    In This Topic
    Draws the current part of the entity buffer or the next one (Direct3D only).
    Syntax
    'Declaration
     
    Public Overloads Sub DrawD3D( _
       ByVal context As RenderContextBase, _
       ByVal nextPart As Boolean _
    ) 
    public void DrawD3D( 
       RenderContextBase context,
       bool nextPart
    )

    Parameters

    context
    The render context
    nextPart
    If true, draws the next part of the buffer, else it draws the current one
    See Also