Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Graphics Namespace / RenderContextBase Class / DrawBufferedLine Method
The first vertex
The second vertex

In This Topic
    DrawBufferedLine Method (RenderContextBase)
    In This Topic
    Draws a line using a buffered approach.
    Syntax
    'Declaration
     
    Public Overridable Sub DrawBufferedLine( _
       ByVal v0 As Point3D, _
       ByVal v1 As Point3D _
    ) 
    public virtual void DrawBufferedLine( 
       Point3D v0,
       Point3D v1
    )

    Parameters

    v0
    The first vertex
    v1
    The second vertex
    Remarks
    In Direct3D the vertices are stored in a buffer and drawn only when it is full. In OpenGL they are drawn immediately.
    See Also