Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Graphics Namespace / RenderContextBase Class / DrawTrianglesWithDisplacement Method / DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Double,Boolean) Method
If true adds the data to the current buffer part

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    DrawTrianglesWithDisplacement(PointWithDisplacement[],Vector3D[],Double,Boolean) Method
    In This Topic
    Draws triangles devDept.Geometry.PointWithDisplacement vertices.
    Syntax
    'Declaration
     
    Public Overloads MustOverride Sub DrawTrianglesWithDisplacement( _
       ByVal vertices() As PointWithDisplacement, _
       ByVal normals() As Vector3D, _
       ByVal ampFactor As Double, _
       Optional ByVal addToCurrentBufferPart As Boolean _
    ) 
    public abstract void DrawTrianglesWithDisplacement( 
       PointWithDisplacement[] vertices,
       Vector3D[] normals,
       double ampFactor,
       bool addToCurrentBufferPart
    )

    Parameters

    vertices
    normals
    ampFactor
    addToCurrentBufferPart
    If true adds the data to the current buffer part
    See Also