Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Graphics Namespace / RenderContextBase Class / SetBlockRefTransform Method
The transformation matrix to set

In This Topic
    SetBlockRefTransform Method (RenderContextBase)
    In This Topic
    Sets the blockreference world transformation matrix.
    Syntax
    'Declaration
     
    Public MustOverride Sub SetBlockRefTransform( _
       ByVal blockRefrenceMatrix() As Single _
    ) 
    public abstract void SetBlockRefTransform( 
       float[] blockRefrenceMatrix
    )

    Parameters

    blockRefrenceMatrix
    The transformation matrix to set
    See Also