Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Graphics Namespace / RenderContextBase Class / SetLineStipple Method
The multiplier for each bit in the line stipple pattern
Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's
The camera of the viewport being drawn

In This Topic
    SetLineStipple Method (RenderContextBase)
    In This Topic
    Sets the line stipple parameters.
    Syntax
    'Declaration
     
    Public Overridable Sub SetLineStipple( _
       ByVal factor As Integer, _
       ByVal pattern As UShort, _
       ByVal camera As CameraBase _
    ) 
    public virtual void SetLineStipple( 
       int factor,
       ushort pattern,
       CameraBase camera
    )

    Parameters

    factor
    The multiplier for each bit in the line stipple pattern
    pattern
    Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's
    camera
    The camera of the viewport being drawn
    Remarks
    Call EnableLineStipple to make it effective in Direct3D renderer.
    See Also