Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot Namespace / Camera Class / WorldToScreen Method / WorldToScreen(Point3D,Int32[]) Method
The 3D point to project on screen
The viewport coordinates

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    WorldToScreen(Point3D,Int32[]) Method
    In This Topic
    Maps world coordinates to screen mouse coordinates.
    Syntax
    'Declaration
     
    Public Overloads Function WorldToScreen( _
       ByVal point As Point3D, _
       ByVal viewFrame() As Integer _
    ) As Point3D
    public Point3D WorldToScreen( 
       Point3D point,
       int[] viewFrame
    )

    Parameters

    point
    The 3D point to project on screen
    viewFrame
    The viewport coordinates

    Return Value

    The associated projected screen point relative to the viewport (zero on bottom)
    Remarks
    The z-component of the returned point is in the normalized device coordinate space [0,1]. A value outside the [0,1] range means that the point is outside the near-far clipping planes of the camera.
    See Also