Overload | Description |
---|---|
FindClosestTriangle(IFace,Point,Point3D,Int32) | Finds the closest triangle to the viewer of the specified entity. |
FindClosestTriangle(SelectedItem,Point,Point3D,Int32) | Finds the closest triangle to the viewer of the specified item (which may include the parents stack for nested entities).. |
FindClosestTriangle(IFace,Point) | Finds the closest triangle to the viewer of the specified entity. |
FindClosestTriangle(SelectedItem,Point) | Finds the closest triangle to the viewer of the specified item (which may include the parents stack for nested entities). |