'Declaration Public Overloads Function FindClosestTriangle( _ ByVal entity As IFace, _ ByVal mousePos As Point _ ) As IList(Of HitTriangle)
public IList<HitTriangle> FindClosestTriangle( IFace entity, Point mousePos )
Parameters
- entity
- The entity
- mousePos
- Mouse cursor position (zero on top)
Return Value
A sorted (by distance from the viewer) list of devDept.Eyeshot.Entities.HitTriangle found under the mouse cursor.