Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot Namespace / ViewportLayout Class / FindClosestVertex Method / FindClosestVertex(Point,Double,Int32) Method
Mouse position (zero on top)
Limit the search to points at this distance in pixels from mouse cursor position
The closest vertex index

In This Topic
    FindClosestVertex(Point,Double,Int32) Method
    In This Topic
    Looks for the model vertex whose 2D screen projection is closer to the mouse cursor.
    Syntax
    'Declaration
     
    Public Overloads Function FindClosestVertex( _
       ByVal mousePos As Point, _
       ByVal maxDistance As Double, _
       ByRef closestIndex As Integer _
    ) As Integer
    public int FindClosestVertex( 
       Point mousePos,
       double maxDistance,
       out int closestIndex
    )

    Parameters

    mousePos
    Mouse position (zero on top)
    maxDistance
    Limit the search to points at this distance in pixels from mouse cursor position
    closestIndex
    The closest vertex index

    Return Value

    The entity index if the closest vertex is nearer than maxDistance, -1 otherwise.
    Remarks
    The returned entity index refers to the Entities if there is no current BlockReference, else it refers to the Block.Entities of the Block referred by the CurrentBlockReference. Also, the closestIndex point is in the coordinate space of the CurrentBlockReference so, if there is a current BlockReference, to get the 3D world coordinates of the closestIndex point you need to transform it by the CurrentTransformation.
    See Also