RotateCamera Method (ViewportLayout)
In This Topic
Sets the view direction as the normal of the plane under the mouse cursor.
Overload List
Overload | Description |
RotateCamera(Point) | Sets the view direction as the normal of the plane under the mouse cursor. |
RotateCamera(Int32,Int32) |
Rotates the view of the specified amount.
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RotateCamera(Int32,Int32,Boolean) |
Rotates the view of the specified amount.
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RotateCamera(Point,Point) |
Rotates the view simulating the movement between two mouse position.
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RotateCamera(Vector3D,Vector3D) |
Rotates the view of the specified amount.
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RotateCamera(Vector3D,Vector3D,Boolean) |
Rotates the view of the specified amount.
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RotateCamera(Vector3D,Double,Boolean) |
Rotates the view of the specified amount.
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RotateCamera(Vector3D,Double,Boolean,Boolean) |
Rotates the view of the specified amount.
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See Also