Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot Namespace / ViewportLayout Class / RotateCamera Method / RotateCamera(Vector3D,Double,Boolean) Method
Rotation axis
Rotation amount
if true, the rotation is applied after the current rotation, else it's applied before

In This Topic
    RotateCamera(Vector3D,Double,Boolean) Method
    In This Topic
    Rotates the view of the specified amount.
    Syntax
    'Declaration
     
    Public Overloads Overridable Sub RotateCamera( _
       ByVal axis As Vector3D, _
       ByVal rotAngleInDegrees As Double, _
       ByVal trackBall As Boolean _
    ) 
    public virtual void RotateCamera( 
       Vector3D axis,
       double rotAngleInDegrees,
       bool trackBall
    )

    Parameters

    axis
    Rotation axis
    rotAngleInDegrees
    Rotation amount
    trackBall
    if true, the rotation is applied after the current rotation, else it's applied before
    See Also