AddToScene(ViewportLayout,RegenOptions,Boolean,String) Method
In This Topic
Adds the entities loaded from the file to the scene.
Syntax
Parameters
- viewportLayout
- The Viewport used to add the entities.
- ro
- Asynchronous regeneration settings.
- removeJittering
- When true, it put the entities loaded from the file into a block, add a BlockReference that refers to that block and call the ViewportLayout.RemoveJittering().
- blockName
- The name of the block that will contain the selected entities. Can be null/Nothing.
See Also