ComputeOffsetOnCameraAxes Method (Camera)
In This Topic
Computes the intersection of the lines passing from the vertex and oriented like the frustum planes with the X and Y axes of the camera.
Syntax
Parameters
- pt
- The vertex in camera coordinates
- m1
- Angular coefficients of right and top frustum lines
- m2
- Angular coefficients of left and bottom frustum lines
- minQ
- Minimum offset of the lines intersections on X and Y camera axes
- maxQ
- Maximum offset of the lines intersections on X and Y camera axes
See Also