'Declaration Protected Friend Sub CreateTextures( _ ByVal renderContext As RenderContextBase, _ ByVal control As ViewportLayout, _ ByVal outer As GraphicsPath, _ ByVal inner As GraphicsPath, _ ByVal width As Integer, _ ByVal height As Integer, _ ByVal bmpWidth As Integer, _ ByVal bmpHeight As Integer, _ ByVal highlightColor As Color _ )
protected internal void CreateTextures( RenderContextBase renderContext, ViewportLayout control, GraphicsPath outer, GraphicsPath inner, int width, int height, int bmpWidth, int bmpHeight, Color highlightColor )
Parameters
- renderContext
- control
- outer
- inner
- width
- height
- bmpWidth
- bmpHeight
- highlightColor