Eyeshot 11 WPF API Reference
WPF Assembly / devDept.Eyeshot Namespace / ViewportLayout Class / UseFrameBufferObject Property

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    UseFrameBufferObject Property
    In This Topic
    When true the frame buffer objects are used. Affects the quality of Realistic shadows. For debugging purpose only.
    Syntax
    'Declaration
     
    Public Property UseFrameBufferObject As Boolean
    public bool UseFrameBufferObject {get; set;}
    Remarks
    When using Direct3D renderer, disabling this will disable also the realistic shadows.
    See Also