LinearPath.RevolveAsSolid (Double, Double, Vector3D, Point3D, Int32, Double) Method

Public Function RevolveAsSolid( _ 
ByVal startAngle As Double, _ 
ByVal deltaAngle As Double, _ 
ByVal axis As Vector3D, _ 
ByVal center As Point3D, _ 
ByVal slices As Integer, _ 
ByVal tolerance As Double
) As Solid Implements _ 
ICurve.RevolveAsSolid
This language is not supported or no code example is available.
public Solid RevolveAsSolid( 
double startAngle
double deltaAngle
Vector3D axis
Point3D center
int slices
double tolerance 
)
This language is not supported or no code example is available.

Parameters

startAngle
double

deltaAngle
double

axis
Vector3D

center
Point3D

slices
int

tolerance
double

Return Value

Solid

Implements

ICurve.RevolveAsSolid

.NET Framework

Supported in: 4.5, 4.6, 4.7

In this article

Definition