LinearPath.RevolveAsSolid (Double, Double, Vector3D, Point3D, Int32, Double) Method
Public Function RevolveAsSolid( _
ByVal startAngle As Double, _
ByVal deltaAngle As Double, _
ByVal axis As Vector3D, _
ByVal center As Point3D, _
ByVal slices As Integer, _
ByVal tolerance As Double _
) As Solid Implements _
ICurve.RevolveAsSolid
This language is not supported or no code example is available.
Parameters
- startAngle
- double
- deltaAngle
- double
- axis
- Vector3D
- center
- Point3D
- slices
- int
- tolerance
- double