Model.FindClosestTriangle (IFace, Point) Method
Public Function FindClosestTriangle( _
ByVal entity As IFace, _
ByVal mousePos As Point _
) As IList(Of HitTriangle)
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Parameters
- entity
- IFace
The entity
- mousePos
- Point
Mouse cursor position (zero on top)
Return Value
IList<HitTriangle>A sorted (by distance from the viewer) list of HitTriangle found under the mouse cursor.
If the entity is inside a BlockReference, it must be set as current.