Solid.RevolveAdd (Region, Double, Double, Vector3D, Point3D, Int32, Double) Method
Public Function RevolveAdd( _
ByVal region As Region, _
ByVal startAngle As Double, _
ByVal deltaAngle As Double, _
ByVal axis As Vector3D, _
ByVal center As Point3D, _
ByVal slices As Integer, _
ByVal tolerance As Double _
) As Boolean
This language is not supported or no code example is available.
Parameters
- region
- Region
The Region to revolve
- startAngle
- double
Revolution start angle in radians
- deltaAngle
- double
Revolution delta angle in radians
- axis
- Vector3D
Axis direction
- center
- Point3D
Axis start point
- slices
- int
Number of slices generated. This value can be also found using NumberOfSegments
- tolerance
- double
Entity region needs to be converted to Solid, this is the conversion tolerance
Return Value
boolTrue if the operation is successful, false otherwise.