ReadAutodesk.AddToScene (Environment, Int32) Method

Adds to the Environment the entities loaded from the Autodesk file, along with layers and blocks. Blocks and layers contained previously in the Environment are merged.
Public Overrides Sub AddToScene( _ 
ByVal environment As Environment, _ 
ByVal layerIndex As Integer
)
This language is not supported or no code example is available.
public override void AddToScene( 
Environment environment
int layerIndex 
)
This language is not supported or no code example is available.

Parameters

environment
Environment

The environment control used to add entities, layers and blocks.

layerIndex
int

The destination layer index.

.NET Framework

Supported in: 4.5, 4.6, 4.7

In this article

Definition