ReadAutodesk.AddToScene (Environment, String, Color) Method

Adds to the Environment the entities loaded from the Autodesk file, along with layers and blocks. Blocks and layers contained previously in the Environment are merged.
Public Overrides Sub AddToScene( _ 
ByVal environment As Environment, _ 
ByVal layerName As String, _ 
ByVal color As Color
)
This language is not supported or no code example is available.
public override void AddToScene( 
Environment environment
string layerName
Color color 
)
This language is not supported or no code example is available.

Parameters

environment
Environment

The environment control used to add entities, layers and blocks.

layerName
string

The destination layer name.

color
Color

The color assigned to the entities in the model.

.NET Framework

Supported in: 4.5, 4.6, 4.7

In this article

Definition