ICurve.RevolveAsMesh<T> (Double, Double, Vector3D, Point3D, Int32, Double, natureType) Method

Revolves this curve around an arbitrary axis.
Function RevolveAsMesh(Of  _ 
T As {Mesh, New})( _ 
ByVal startAngle As Double, _ 
ByVal deltaAngle As Double, _ 
ByVal axis As Vector3D, _ 
ByVal center As Point3D, _ 
ByVal slices As Integer, _ 
ByVal tolerance As Double, _ 
ByVal meshNature As natureType
) As T
This language is not supported or no code example is available.
T RevolveAsMesh<T>( 
double startAngle
double deltaAngle
Vector3D axis
Point3D center
int slices
double tolerance
natureType meshNature 

where T : Mesh, new()
This language is not supported or no code example is available.

Type Parameters

T

Parameters

startAngle
double

Revolution start angle in radians

deltaAngle
double

Revolution delta angle in radians

axis
Vector3D

Revolution axis

center
Point3D

Revolution center

slices
int

Number of subdivisions

tolerance
double

If some entities need to be regenerated, this is the regeneration tolerance (chordal error).

meshNature
natureType

Nature of the resulting mesh entity

Return Value

T

The mesh object.

.NET Framework

Supported in: 4.5, 4.6, 4.7

In this article

Definition