Environment.MakeLoop Method
NOTE: This member is now obsolete. Use Mesh.CreatePlanar() method instead.
Analyzes a number of entities and returns a closed loop of points starting from the
entity at startIndex. You can provide an array of 100
entities an get a 3D loop of a square made up of 4 lines. Entities connection is
checked using chordalError parameter, if the end
points of two entities are farther of this value they will not be connected.
This language is not supported or no code example is available.
This language is not supported or no code example is available.
Parameters
-
curveList
-
IList<ICurve>
A list of curves
-
startIndex
-
int
The first entity to analyze
-
chordalError
-
double
The chordal error
-
reverse
-
bool
If true, reverses the loop orientation.
Return Value
Point3D[]
The resulting loop of points.
.NET Framework
Supported in: 4.5, 4.6, 4.7