Motion Class
Name | Description | |
---|---|---|
Motion(Motion) | ||
Motion(motionType, double, double, string) | Standard constructor. |
Name | Description | |
---|---|---|
Clone() | Creates a deep copy of this motion. | |
ConvertToSurrogate() | ||
Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). | |
GetHashCode | Serves as the default hash function. (inherited from Object). | |
GetType | Gets the Type of the current instance. (inherited from Object). | |
Length() | Gets the motion length. | |
MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). | |
ToString() | Returns a string that represents the current object. |
devDept.Eyeshot.Entities.Toolpath.Motion