LinearMotion Class

Linear motion definition.
Public Class LinearMotion 
Inherits Motion
This language is not supported or no code example is available.
public class LinearMotion : Motion
This language is not supported or no code example is available.
Name Description
Public property Approach Gets or sets the approach type. (inherited from Motion).
Public property Code Gets or sets G code. (inherited from Motion).
Public property CodeLine Gets or sets code line. (inherited from Motion).
Public property EndPoint Gets the motion end point.
Public property Feed Get or sets feed rate. (inherited from Motion).
Public property From Gets or sets current 3D point.
Public property Speed Gets or sets spindle speed. (inherited from Motion).
Public property StartPoint Gets the motion start point.
Public property To Gets or sets next 3D point.
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Methods
 
Name Description
Public method Clone() Creates a deep copy of this linear motion.
Public method ConvertToSurrogate()
Public method Equals(Object) Determines whether the specified object is equal to the current object. (inherited from Object).
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object).
Public method GetHashCode Serves as the default hash function. (inherited from Object).
Public method GetType Gets the Type of the current instance. (inherited from Object).
Public method Length() Gets linear motion length.
Protected method MemberwiseClone Creates a shallow copy of the current Object. (inherited from Object).
Public method ToString() Returns a string that represents the current object.
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devDept.Eyeshot.Entities.Toolpath.LinearMotion

.NET Framework

Supported in: 4.8

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Definition