MarchingCubes.LightWeight Property

Gets or sets the triangulation output type.
Public Property LightWeight() As Boolean
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public bool LightWeight {get; set;}
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Property Value

bool
Remarks
 
If true, the coincident vertices of the generated mesh are not welded and the Mesh.MeshNature is set to natureType.Plain, else the vertices are welded and the Mesh.MeshNature is set to natureType.Smooth The generated mesh is created with the same Mesh.LightWeight value.

.NET Framework

Supported in: 4.8

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Definition