ShaderParameters(RenderContextBase, Int32(), CameraBase, shadowType, realisticShadowQualityType, BackgroundSettings, BackfaceSettings, Boolean, Transformation) Constructor
Public Sub New( _
ByVal renderContext As RenderContextBase, _
ByVal viewFrame As Integer(), _
ByVal camera As CameraBase, _
ByVal shadowMode As shadowType, _
ByVal shadowQuality As realisticShadowQualityType, _
ByVal background As BackgroundSettings, _
ByVal backface As BackfaceSettings, _
ByVal environmentMapping As Boolean, _
ByVal initialSceneTransformation As Transformation _
)
This language is not supported or no code example is available.
public ShaderParameters(
RenderContextBase renderContext,
int[] viewFrame,
CameraBase camera,
shadowType shadowMode,
realisticShadowQualityType shadowQuality,
BackgroundSettings background,
BackfaceSettings backface,
bool environmentMapping,
Transformation initialSceneTransformation
)
This language is not supported or no code example is available.
Parameters
- renderContext
- RenderContextBase
- viewFrame
- int[]
- camera
- CameraBase
- shadowMode
- shadowType
- shadowQuality
- realisticShadowQualityType
- background
- BackgroundSettings
- backface
- BackfaceSettings
- environmentMapping
- bool
- initialSceneTransformation
- Transformation