Segment3D.Intersection (Segment3D, Segment3D, Boolean, out Point3D, out Point3D) Method
Parameters
- segA
- Segment3D
The first segment
- segB
- Segment3D
The second segment
- infinite
- bool
If true, the Segment3Ds are treated as an infinite lines
- pointOnA
- Point3D
The end point on segA
- pointOnB
- Point3D
The end point on segB
Return Value
boolTrue if there is one shortest segment perpendicular to segA and segB, false otherwise.
If pointOnA and pointOnB coincide, there is an intersection between the two segments. When the segments are parallel, it always returns false and the points are null.