GfxAttributesRendered Class
Class that propagates also the Material.
This language is not supported or no code example is available.
This language is not supported or no code example is available.
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Name
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Description
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Assign(GfxAttributes)
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AssignColor(Color)
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(inherited from GfxAttributesColor).
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AssignColorAndLineWeight(GfxAttributes)
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(inherited from GfxAttributesWire).
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Clone()
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Creates a new object that is a copy of the current instance.
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Equals(Object)
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Determines whether the specified object is equal to the current object.
(inherited from Object).
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Finalize
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Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(inherited from Object).
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GetColor()
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(inherited from GfxAttributes).
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GetColor(bool, Environment, Entity, bool)
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(inherited from GfxAttributes).
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GetHashCode
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Serves as the default hash function.
(inherited from Object).
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GetMaterial(MaterialKeyedCollection, string, Color, Material, bool, Environment, Entity)
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(inherited from GfxAttributesColor).
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GetType
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Gets the Type of the current instance.
(inherited from Object).
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Init(GfxAttributesRendered)
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IsColorTransparent(bool, Environment, Entity)
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(inherited from GfxAttributes).
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MemberwiseClone
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Creates a shallow copy of the current Object.
(inherited from Object).
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ToString
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Returns a string that represents the current object.
(inherited from Object).
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devDept.Eyeshot.Environment.GfxAttributesRendered
.NET Framework
Supported in: 4.8