Environment.DrawScene Method
Protected Sub DrawScene( _
ByVal viewport As Viewport, _
ByVal drawScale As Single, _
ByVal lineWeightFactor As Single, _
ByVal zoomRect As RectangleF, _
ByVal drawOverlay As Boolean, _
ByVal swapBuffer As Boolean, _
ByVal designTime As Boolean _
)
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Parameters
- viewport
- Viewport
The viewport to draw
- drawScale
- float
Image resolution scale
- lineWeightFactor
- float
The factor applied to the line weight of the wire entities
- zoomRect
- RectangleF
Zoom rectangle
- drawOverlay
- bool
If true, the overlaying UI elements are drawn
- swapBuffer
- bool
If true, front and back OpenGL buffers will be swapped
- designTime
- bool
<default>