CollisionDetection2D.IntersectTree Method
Protected Overridable Function IntersectTree( _
ByVal ent1 As Entity, _
ByVal ent2 As Entity, _
ByRef collisionResults As List(Of CollisionResult), _
ByRef intersectionData As List(Of Entity), _
ByVal worker As BackgroundWorker, _
ByVal doWorkEventArgs As DoWorkEventArgs _
) As Boolean
This language is not supported or no code example is available.
protected virtual bool IntersectTree(
Entity ent1,
Entity ent2,
ref List<CollisionResult> collisionResults,
out List<Entity> intersectionData,
BackgroundWorker worker,
DoWorkEventArgs doWorkEventArgs
)
This language is not supported or no code example is available.
Parameters
- ent1
- Entity
First entity to check
- ent2
- Entity
second entity to check
- collisionResults
- List<CollisionResult>
<default>
<default>
- worker
- BackgroundWorker
<default>
- doWorkEventArgs
- DoWorkEventArgs
<default>
Return Value
boolTrue if at least two Octrees intersects each other, false otherwise