Octree.FindClosestTriangle Method
Public Sub FindClosestTriangle( _
ByVal seg As Segment3D, _
ByVal transf As Transformation, _
ByVal triList As SortedList(Of Double, HitTriangle) _
)
This language is not supported or no code example is available.
public void FindClosestTriangle(
Segment3D seg,
Transformation transf,
SortedList<double, HitTriangle> triList
)
This language is not supported or no code example is available.
Parameters
- seg
- Segment3D
The segment to check if intersect with the Triangles of the Octant Mesh
- transf
- Transformation
The transformation applied to the Points of intersection
- triList
- SortedList<double, HitTriangle>
Sorted list (distance related between segment's Start Point and HitPoint) of hit triangles