ReflectionShaderParameters Class

Class for shader parameters.
Public Class ReflectionShaderParameters 
Inherits ShaderParameters
This language is not supported or no code example is available.
public class ReflectionShaderParameters : ShaderParameters
This language is not supported or no code example is available.
Methods
 
Name Description
Public method Clone() (inherited from ShaderParameters).
Public method Equals(Object) Determines whether the specified object is equal to the current object. (inherited from Object).
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object).
Public method GetHashCode Serves as the default hash function. (inherited from Object).
Public method GetType Gets the Type of the current instance. (inherited from Object).
Protected method MemberwiseClone Creates a shallow copy of the current Object. (inherited from Object).
Public method PrepareForRender(RenderContextBase, IEnvironment) (inherited from ShaderParameters).
Public method PrepareForTransparency(RenderContextBase, IEnvironment) (inherited from ShaderParameters).
Public method PrepareForWireframe() Prepares parameters for wireframe drawing. (inherited from ShaderParameters).
Public method ResetBlockRefTransform() (inherited from ShaderParameters).
Public method Set(bool, bool, bool, bool) (inherited from ShaderParameters).
Public method ToString Returns a string that represents the current object. (inherited from Object).
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Fields
 
Name Description
Public field AlphaClip If true, discards the fragment if alpha < 0.1. (inherited from ShaderParameters).
Public field AlphaMap If true, the texture alpha is modulated by another texture defining the alpha map. (inherited from ShaderParameters).
Public field Backface (inherited from ShaderParameters).
Public field Background (inherited from ShaderParameters).
Public field ColorsModulatedByIntensity (inherited from ShaderParameters).
Public field DrawScale (inherited from ShaderParameters).
Public field Environment (inherited from ShaderParameters).
Public field EnvironmentMapping (inherited from ShaderParameters).
Public field FirstPass (inherited from ShaderParameters).
Public field ForceSetTransform Born for SimulationStock entity drawing in a different position when the machining setup is not Plane.XY. Shadow maps drawing with shaders needs proper modelView multiplication like all other SimulationStock drawing calls. (inherited from ShaderParameters).
Public field LightWithShadow (inherited from ShaderParameters).
Public field Lighting (inherited from ShaderParameters).
Public field LightsEnabled (inherited from ShaderParameters).
Public field MulticolorMode (inherited from ShaderParameters).
Public field MulticolorNoLightsWithNormals (inherited from ShaderParameters).
Public field NumberOfPasses (inherited from ShaderParameters).
Public field NumberOfSplits (inherited from ShaderParameters).
Public field ParentBackColor
Public field PrimitiveType (inherited from ShaderParameters).
Public field ReflectionIntensity
Public field ReflectionMaxHeight Distance from the reflection plane to the highest point in the scene.
Public field ReflectionPlane
Public field Selected (inherited from ShaderParameters).
Public field ShadowAmbientFactor (inherited from ShaderParameters).
Public field ShadowMode (inherited from ShaderParameters).
Public field ShadowQuality (inherited from ShaderParameters).
Public field ShadowTextureScale (inherited from ShaderParameters).
Public field Texture1D (inherited from ShaderParameters).
Public field Texture2D (inherited from ShaderParameters).
Public field TextureEnvironment (inherited from ShaderParameters).
Public field TextureOverExposure If true, the scene lighting can make the image diffuse color brighter than the image color. (inherited from ShaderParameters).
Public field UseColorForAmbientAndDiffuse (inherited from ShaderParameters).
Public field ViewFrame (inherited from ShaderParameters).
Public field ZoomRect (inherited from ShaderParameters).
Public field renderContext (inherited from ShaderParametersBase).
Public field withNormals (inherited from ShaderParameters).
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.NET Framework

Supported in: 4.8

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Definition