CircularMotion Class

Circular motion definition.
Public Class CircularMotion 
Inherits Motion
This language is not supported or no code example is available.
public class CircularMotion : Motion
This language is not supported or no code example is available.
Name Description
Public property Angle Gets or sets arc angle.
Public property Approach Gets or sets the approach type. (inherited from Motion).
Public property Code Gets or sets G code. (inherited from Motion).
Public property CodeLine Gets or sets code line. (inherited from Motion).
Public property EndPoint Gets the motion end point.
Public property Feed Get or sets feed rate. (inherited from Motion).
Public property Plane Gets or sets arc plane.
Public property Radius Gets or sets arc radius.
Public property Speed Gets or sets spindle speed. (inherited from Motion).
Public property StartPoint Gets the motion start point.
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Methods
 
Name Description
Public method Clone() Creates a deep copy of this linear motion.
Public method ConvertToSurrogate()
Public method CopyFrom(Motion) Copies all attributes from the specified motion into this motion (code, speed, feed, etc.). (inherited from Motion).
Public method Equals(Object) (inherited from Object).
Protected method Finalize (inherited from Object).
Public method GetHashCode (inherited from Object).
Public method GetType (inherited from Object).
Public method Length() Gets the circular motion length
Protected method MemberwiseClone (inherited from Object).
Public method ToString()
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devDept.Eyeshot.Entities.Toolpath.CircularMotion

.NET Framework

Supported in: 4.7.2

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Definition