|
Name
|
Description
|
|
AddVerticesToXElement(XElement)
|
For internal use only.
(inherited from Entity).
|
|
AllVerticesInFrustum(FrustumParams)
|
(inherited from Entity).
|
|
AllVerticesInScreenPolygon(ScreenPolygonParams)
|
Tells if an entity is fully contained inside a polygon defined in screen coordinates.
(inherited from Entity).
|
|
Animate(int)
|
Gives a chance to derived classes to change the entity position/rotation at each timer tick.
(inherited from Entity).
|
|
CheckIsSmallArray(int)
|
Ensures that the IsSmall array is big enough to hold data for the specified number of viewports.
(inherited from Entity).
|
|
ClearSelectability(Stack<BlockReference>)
|
Clear the entity selectability status for the defined nested instance.
(inherited from Entity).
|
|
ClearSelectabilityForAllInstances()
|
Clears the selectability status for all instances.
(inherited from Entity).
|
|
ClearSelectionForAllInstances()
|
Clears the selection status for all instances.
(inherited from Entity).
|
|
ClearVisibility(Stack<BlockReference>)
|
Clear the entity visibility status for the defined nested instance.
(inherited from Entity).
|
|
ClearVisibilityForAllInstances()
|
Clears the visibility status for all instances.
(inherited from Entity).
|
|
Clone()
|
Creates a deep copy of this arc.
|
|
ClosestPointTo(Point3D, out double)
|
|
|
CombineBoundingBox(Transformation, Point3D, Point3D)
|
Combines the entity's bounding box with the given bounding box.
(inherited from Entity).
|
|
Compile(CompileParams)
|
Compiles the graphic representation of this entity.
(inherited from Circle).
|
|
CompileWire(CompileParams)
|
Compiles the graphics representation of wireframe entities.
(inherited from Entity).
|
|
ComputeBoundingBox(TraversalParams, out Point3D, out Point3D)
|
Computes the entity's bounding box.
(inherited from Entity).
|
|
ComputeBoundingBox(TraversalParams, IList<Point3D>, out Point3D, out Point3D)
|
Computes the entity's bounding box.
(inherited from Entity).
|
|
ComputeBoundingBox(TraversalParams, float[], int, out Point3D, out Point3D)
|
(inherited from Entity).
|
|
ComputeOffsetOnCameraAxes(OffsetOnCameraAxesParams)
|
Computes the intersection of the lines passing from the vertices and oriented like the frustum planes with the X and Y axes of the camera.
(inherited from Entity).
|
|
ComputeOffsetOnCameraAxes(OffsetOnCameraAxesParams, IList<Point3D>, int)
|
(inherited from Entity).
|
|
ComputeOffsetOnCameraAxes(Transformation, float[], int, Point2D, Point2D, Point2D, Point2D, int)
|
(inherited from Entity).
|
|
ConvertToSurrogate()
|
Converts the entity to its surrogate, for serialization purpose.
|
|
CopyAttributes(Entity)
|
Copies the following attributes to this entity: Color, ColorMethod, LineWeight, LineTypePattern, LineTypeMethod, LineWeight, LineWeightMethod, LayerName and MaterialName.
(inherited from Entity).
|
|
CopyAttributesFast(Entity)
|
Copies the following attributes to this entity: Visible, InstanceVisibilityInfo, Color, ColorMethod, LayerName and MaterialName attributes.
(inherited from Entity).
|
|
DerivativeAt(int, double)
|
Computes the circle derivative at a parameter.
(inherited from Circle).
|
|
Dispose()
|
Cleans up graphics resources, like display lists, textures, etc.
(inherited from Entity).
|
|
Draw(DrawParams)
|
Draws the entity.
(inherited from Circle).
|
|
DrawDirection(DrawDirectionParams)
|
Draws a small arrow to show the entity direction if DrawCurveDirection is true.
(inherited from Circle).
|
|
DrawEdges(DrawParams)
|
Draws the entity's edges.
(inherited from Entity).
|
|
DrawEntity(RenderContextBase, object)
|
Internal method that draws the entity.
(inherited from PlanarEntity).
|
|
DrawFast(DrawParams)
|
Draws the entity in fast inaccurate transparency mode.
(inherited from Entity).
|
|
DrawFlat(DrawParams)
|
Draws entity in displayType.Flat DisplayMode.
(inherited from Entity).
|
|
DrawFlatFast(DrawParams)
|
Draws the entity in flat and fast inaccurate transparency mode.
(inherited from Entity).
|
|
DrawFlatSelected(DrawParams)
|
Draws entity selected in displayType.Flat DisplayMode.
(inherited from Entity).
|
|
DrawForSelection(GfxDrawForSelectionParams)
|
Draws the entity without specifing any color.
(inherited from Circle).
|
|
DrawForSelectionEdges(GfxDrawForSelectionParams)
|
Draws the entity edges in false-colors (for some kinds of entities only).
(inherited from Entity).
|
|
DrawForSelectionFaces(GfxDrawForSelectionParams)
|
Draws the entity faces in false-colors (for some kinds of entities only).
(inherited from Entity).
|
|
DrawForSelectionVertices(GfxDrawForSelectionParams)
|
Draws the entity vertices in false-colors (for some kinds of entities only).
(inherited from Entity).
|
|
DrawForSelectionWireframe(GfxDrawForSelectionParams)
|
Draws entity as wires without specifing any color.
(inherited from Entity).
|
|
DrawForShadow(RenderParams)
|
Draws the entity planar shadow.
(inherited from PlanarEntity).
|
|
DrawHiddenLines(DrawParams)
|
Draw the entity in the displayType.HiddenLines display mode.
(inherited from Entity).
|
|
DrawHiddenLinesFast(DrawParams)
|
Draw the entity in the displayType.HiddenLines display mode in fast inaccurate transparency mode.
(inherited from Entity).
|
|
DrawHiddenLinesMaterial(RenderParams)
|
(inherited from Entity).
|
|
DrawHiddenLinesMaterialFast(RenderParams)
|
(inherited from Entity).
|
|
DrawIsocurves(DrawParams)
|
Draws the entity iso curves. For Mesh entities this method draws internal wires.
(inherited from Entity).
|
|
DrawIsocurvesForFlat(DrawParams)
|
Draws the isocurves in Flat display mode.
(inherited from Entity).
|
|
DrawNormals(DrawParams)
|
Draws entity's normal vectors.
(inherited from Entity).
|
|
DrawOnScreen(DrawOnScreenParams)
|
Draws extra things on screen, like the vertex indices (if Viewport.ShowVertexIndices is true).
(inherited from Entity).
|
|
DrawOnScreen(DrawOnScreenParams, int)
|
Draws extra things on screen, like the vertex indices (if Viewport.ShowVertexIndices is true).
(inherited from Entity).
|
|
DrawOnScreenWireframe(DrawOnScreenWireframeParams)
|
Draws extra things on screen, like the vertex Numbers (if Viewport.ShowVertexIndices is true) in wireframe display mode.
(inherited from Entity).
|
|
DrawOnScreenWireframe(DrawOnScreenWireframeParams, int)
|
Draws extra things on screen, like the vertex Numbers (if Viewport.ShowVertexIndices is true) in wireframe dispaly mode.
(inherited from Entity).
|
|
DrawSelected(DrawParams)
|
Draws entity selected.
(inherited from Entity).
|
|
DrawSelectedVertices(DrawParams)
|
Draws the entity selected vertices.
(inherited from Entity).
|
|
DrawSilhouettes(DrawSilhouettesParams)
|
Draws Silhouettes.
(inherited from Entity).
|
|
DrawVertices(DrawParams)
|
Draws entity's vertices.
(inherited from Entity).
|
|
DrawWire(DrawParams)
|
Draws a wireframe entity, resolving the LineTypeName for LineTypeMethod colorMethodType.byParent.
(inherited from Entity).
|
|
DrawWireEntity(RenderContextBase, object)
|
Draws the Wireframe entity.
(inherited from Entity).
|
|
DrawWireframe(DrawParams)
|
Draws entity as wires.
(inherited from Entity).
|
|
DrawWireframeSelected(DrawParams)
|
Draws entity as selected wires.
(inherited from Entity).
|
|
DrawWithPattern(RenderContextBase, object)
|
(inherited from Entity).
|
|
Dump(linearUnitsType, massUnitsType, LayerKeyedCollection, MaterialKeyedCollection, BlockKeyedCollection)
|
Returns a description of this entity.
|
|
Equals(Object)
|
Determines whether the specified object is equal to the current object.
(inherited from Object).
|
|
EstimateBoundingBox(BlockKeyedCollection, LayerKeyedCollection)
|
Returns a small set of points that gives an idea of the entity bounding box.
|
|
Evaluate(double, int)
|
(inherited from Circle).
|
|
EvaluateIntersectEdges(FrustumParams)
|
Tells if must evaluate the intersection of the edges with the frustum.
(inherited from Entity).
|
|
EvaluateIntersectTriangles(FrustumParams)
|
Tells if must evaluate the intersection of the triangles with the frustum.
(inherited from Entity).
|
|
ExtrudeAsBrep(Vector3D, double, double)
|
|
|
ExtrudeAsMesh(Vector3D, double, natureType)
|
(inherited from Circle).
|
|
ExtrudeAsMesh(double, double, double, double, natureType)
|
(inherited from Circle).
|
|
ExtrudeAsMesh<T>(Vector3D, double, natureType)
|
(inherited from Circle).
|
|
ExtrudeAsMesh<T>(double, double, double, double, natureType)
|
(inherited from Circle).
|
|
ExtrudeAsSolid(Vector3D, double)
|
(inherited from Circle).
|
|
ExtrudeAsSolid(double, double, double, double)
|
(inherited from Circle).
|
|
ExtrudeAsSurface(Line)
|
(inherited from Circle).
|
|
ExtrudeAsSurface(Vector3D)
|
(inherited from Circle).
|
|
ExtrudeAsSurface(Vector3D, double, double)
|
(inherited from Circle).
|
|
ExtrudeAsSurface(double, double, double)
|
(inherited from Circle).
|
|
Finalize
|
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(inherited from Object).
|
|
FindClosestTriangle(Transformation, Segment3D, IList<Point3D>, IList<IndexTriangle>, int, int, int, SortedList<DoubleHitTriangle>)
|
Finds the triangles intersecting the seg segment and puts them in the triList.
(inherited from Entity).
|
|
FindClosestTriangle(Transformation, Segment3D, float[], int[], int, int, int, SortedList<DoubleHitTriangle>)
|
Finds the closest triangle using float arrays for vertices and int arrays for triangles.
(inherited from Entity).
|
|
FrustumEdgesTriangleIntersection(Segment3D[], Point3D, Point3D, Point3D)
|
(inherited from Entity).
|
|
GetAllVertices(TraversalParams, out IList<Point3D>)
|
Gets tesselation vertices of the entity.
(inherited from Entity).
|
|
GetBb(out Point3D, out Point3D)
|
(inherited from Circle).
|
|
GetClosestMainAxis(Vector3D)
|
(inherited from Entity).
|
|
GetHashCode
|
Serves as the default hash function.
(inherited from Object).
|
|
GetIndividualCurves()
|
(inherited from Circle).
|
|
GetLengthFromParam(double, out double)
|
(inherited from Circle).
|
|
GetNormalLength()
|
Gets the entity normal length.
(inherited from Entity).
|
|
GetNurbsForm()
|
|
|
GetNurbsFormParameterFromRadian(double, out double)
|
Converts an arc radians parameter to a Nurbs curve arc parameter.
|
|
GetNurbsFormParameterFromRadian(double, out double, Curve)
|
Converts an arc radians parameter to a Nurbs curve arc parameter.
|
|
GetObjectData(SerializationInfo, StreamingContext)
|
Populates a SerializationInfo instance with the data needed to serialize the target object.
|
|
GetOffsetDistance(Vector3D, Vector3D, double)
|
Computes the offset distance for the extrude with draft angle methods.
(inherited from Entity).
|
|
GetParamFromLength(double, double, out double)
|
(inherited from Circle).
|
|
GetParamFromLength(double, out double)
|
(inherited from Circle).
|
|
GetPointsByLength(double)
|
Subdivides the curve by the distance provided.
|
|
GetPointsByLengthPerSegment(double)
|
(inherited from Circle).
|
|
GetPointsForBb()
|
|
|
GetRadianFromNurbFormParameter(double, out double)
|
Converts a Nurbs curve arc parameter to an arc radian parameter.
|
|
GetRadianFromNurbFormParameter(double, out double, Curve)
|
Converts a Nurbs curve arc parameter to an arc radian parameter.
|
|
GetSelectability(Stack<BlockReference>)
|
Gets the entity selectability status.
(inherited from Entity).
|
|
GetSelection(Stack<BlockReference>)
|
Gets the entity selection status.
(inherited from Entity).
|
|
GetType
|
Gets the Type of the current instance.
(inherited from Object).
|
|
GetVisibility(Stack<BlockReference>)
|
Gets the entity visibility status.
(inherited from Entity).
|
|
GetXAttributes(bool)
|
For internal use only.
(inherited from Entity).
|
|
GetXElement(bool)
|
For internal use only.
|
|
InitGraphicsData()
|
Initialize the graphics data.
(inherited from Entity).
|
|
InsideFrustumPoint(PlaneEquation[], Transformation, IList<Point3D>, int)
|
(inherited from Entity).
|
|
InsideOrCrossingFrustum(FrustumParams)
|
(inherited from Entity).
|
|
InsideOrCrossingFrustumInternal(PlaneEquation[], Transformation, IList<Point3D>, int, int)
|
(inherited from Entity).
|
|
InsideOrCrossingScreenPolygon(ScreenPolygonParams)
|
(inherited from Entity).
|
|
InsideOrCrossingScreenPolygonInternal(ScreenPolygonParams, IList<Point3D>, int, int)
|
(inherited from Entity).
|
|
InsideOrCrossingScreenPolygonPoint(ScreenPolygonParams, IList<Point3D>, int)
|
(inherited from Entity).
|
|
IntersectWith(ICurve)
|
(inherited from Circle).
|
|
Intersects(Entity, bool, bool, Transformation, Transformation, out List<Entity>, out string)
|
Checks if two entity intersect geometrically
(inherited from Entity).
|
|
Intersects2D(Entity, bool, bool, Transformation, Transformation, out List<Entity>)
|
Checks if two 2D entity intersect geometrically on Plane XY
(inherited from Entity).
|
|
IsAnyInstanceSelectable()
|
Tells if there is at least an instance selectable.
(inherited from Entity).
|
|
IsAnyInstanceSelected()
|
Tells if there is at least an instance selected.
(inherited from Entity).
|
|
IsAnyInstanceVisible()
|
Tells if there is at least an instance visible.
(inherited from Entity).
|
|
IsCrossing(FrustumParams)
|
Tells if the entity is inside or crossing the given planes and edges.
(inherited from Entity).
|
|
IsCrossingScreenPolygon(ScreenPolygonParams)
|
Tells if an entity is fully or partially contained inside a polygon defined in screen coordinates.
(inherited from Entity).
|
|
IsInFrustum(FrustumParams)
|
Tells if the entity is inside the frustum planes.
(inherited from Entity).
|
|
IsInFrustum(FrustumParams, Point3D, double)
|
Tells if the sphere surrounding the entity is inside the frustum planes.
(inherited from Entity).
|
|
IsInPlane(Plane, double)
|
Checks if the Circle lies on a specific plane.
(inherited from Circle).
|
|
IsLinear(double, out Segment3D)
|
(inherited from Circle).
|
|
IsPlanar(double, out Plane)
|
(inherited from Circle).
|
|
IsPointInside(Point3D)
|
Checks if a point is inside the Circle.
(inherited from Circle).
|
|
IsSelected(Stack<BlockReference>)
|
Obsolete.
Tells if the instance referred by the stack of parents is selected.
(inherited from Entity).
|
|
IsSmall(IsSmallParams)
|
Checks if an entity is small and can be skipped during the drawing.
(inherited from Entity).
|
|
IsSmall(int)
|
Tells if the entity screen size is classified as small/>.
(inherited from Entity).
|
|
IsValid()
|
Returns true if all the entity fields contain reasonable information.
|
|
IsVisible(Stack<BlockReference>, LayerKeyedCollection, attributeReferenceVisibilityType)
|
Check if the entity is visible.
(inherited from Entity).
|
|
IsVisibleAndInFrustum(Stack<BlockReference>, LayerKeyedCollection, attributeReferenceVisibilityType)
|
Check if the entity is visible.
(inherited from Entity).
|
|
Length()
|
Gets arc length.
|
|
MemberwiseClone
|
Creates a shallow copy of the current Object.
(inherited from Object).
|
|
NormalAt(double)
|
(inherited from Circle).
|
|
Offset(double, Vector3D)
|
(inherited from Circle).
|
|
Offset(double, Vector3D, double, bool)
|
(inherited from Circle).
|
|
OffsetRadius(double)
|
(inherited from Circle).
|
|
OffsetToRegion(double, double, bool)
|
|
|
PointAt(double)
|
Evaluates a point on the circle using trigonometric parameterization.
(inherited from Circle).
|
|
Project(Point3D, out double)
|
|
|
PropagateAttributes(Entity, Entity, bool)
|
Propagates the attributes to the entity passed as parameter.
(inherited from Entity).
|
|
Regen(RegenParams)
|
This method is used for several purposes. For example in arcs and circles
is used to generate the curve's linear approximation, in meshes to compute normals
and edges and in Nurbs surfaces to generate the triangulation.
|
|
RegenNoChanges(double)
|
Computes an array of vertices according to the desired chordal error, without changing the entity's Vertices and RegenMode.
(inherited from Entity).
|
|
Render(RenderParams)
|
Renders the entity.
(inherited from Entity).
|
|
RenderFast(RenderParams)
|
Renders the entity in fast inaccurate transparency mode.
(inherited from Entity).
|
|
ResetIsSmallArray()
|
Resets the array of IsSmall flags.
(inherited from Entity).
|
|
Reverse()
|
Reverses the arc direction.
|
|
RevolveAsBrep(double, double, Line, double)
|
(inherited from Circle).
|
|
RevolveAsBrep(double, double, Point3D, Point3D, double)
|
(inherited from Circle).
|
|
RevolveAsBrep(double, double, Vector3D, Point3D, double)
|
(inherited from Circle).
|
|
RevolveAsMesh(double, double, Point3D, Point3D, int, double, natureType)
|
(inherited from Circle).
|
|
RevolveAsMesh(double, double, Vector3D, Point3D, int, double, natureType)
|
(inherited from Circle).
|
|
RevolveAsMesh<T>(double, double, Point3D, Point3D, int, double, natureType)
|
(inherited from Circle).
|
|
RevolveAsMesh<T>(double, double, Vector3D, Point3D, int, double, natureType)
|
(inherited from Circle).
|
|
RevolveAsSolid(double, double, Point3D, Point3D, int, double)
|
(inherited from Circle).
|
|
RevolveAsSolid(double, double, Vector3D, Point3D, int, double)
|
(inherited from Circle).
|
|
RevolveAsSurface(double, double, Line)
|
(inherited from Circle).
|
|
RevolveAsSurface(double, double, Point3D, Point3D)
|
(inherited from Circle).
|
|
RevolveAsSurface(double, double, Vector3D, Point3D)
|
(inherited from Circle).
|
|
Rotate(double, Vector3D, Point3D)
|
Rotates the entity around an arbitrary axis by the specified angle.
(inherited from Entity).
|
|
Rotate(double, Point3D, Point3D)
|
Rotates the entity around an arbitray axis by the specified angle.
(inherited from Entity).
|
|
Rotate(double, Vector3D)
|
Rotates the entity around an arbitray axis by the specified angle.
(inherited from Entity).
|
|
Scale(Point3D, double, double, double)
|
Scales the entity of the specified scale factor.
(inherited from Entity).
|
|
Scale(Point3D, double)
|
Scales the entity of the specified scale factor.
(inherited from Entity).
|
|
Scale(Vector3D)
|
Scales the entity of the specified scale factor.
(inherited from Entity).
|
|
Scale(double)
|
Scales the entity of the specified scale factor.
(inherited from Entity).
|
|
Scale(double, double, double)
|
Scales the entity of the specified scale factor.
(inherited from Entity).
|
|
SelectedInternal()
|
Tells if the entity has internal parts selected
(inherited from Entity).
|
|
SetEntityColorForFace(DrawParams, Color)
|
Sets the entity color or material depending on the color mode.
(inherited from Entity).
|
|
SetEntityColorForSelection(DrawParams)
|
Sets the entity color or material depending on the color mode.
(inherited from Entity).
|
|
SetLineWeight(RenderContextBase, float)
|
Line weight changer.
(inherited from Entity).
|
|
SetLineWeightForEdges(DrawEdgesParams)
|
(inherited from Entity).
|
|
SetLineWeightForSilhouettes(DrawSilhouettesParams)
|
(inherited from Entity).
|
|
SetSelectability(bool, Stack<BlockReference>)
|
Sets the entity selectability status.
(inherited from Entity).
|
|
SetSelection(bool, Stack<BlockReference>)
|
Sets the entity selection status.
(inherited from Entity).
|
|
SetSelectionColorForSelection(DrawParams)
|
Sets the selection color or material depending on the color mode.
(inherited from Entity).
|
|
SetShader(DrawParams)
|
Sets a Shader before drawing the entity.
(inherited from Entity).
|
|
SetVisibility(bool, Stack<BlockReference>)
|
Sets the entity visibility status.
(inherited from Entity).
|
|
SplitAt(double, out ICurve, out ICurve)
|
|
|
SplitBy(IList<Point3D>, out ICurve[])
|
(inherited from Circle).
|
|
SplitBy(Point3D, out ICurve, out ICurve)
|
(inherited from Circle).
|
|
SubCurve(Point3D, Point3D, out ICurve)
|
|
|
SubCurve(double, double, out ICurve)
|
|
|
SweepAsBrep(ICurve, double, sweepMethodType)
|
(inherited from Circle).
|
|
SweepAsBrep(ICurve, double, bool, sweepMethodType)
|
(inherited from Circle).
|
|
SweepAsMesh(ICurve, double, sweepMethodType, natureType)
|
(inherited from Circle).
|
|
SweepAsMesh(ICurve, double, bool, sweepMethodType, natureType)
|
(inherited from Circle).
|
|
SweepAsMesh<T>(ICurve, double, sweepMethodType, natureType)
|
(inherited from Circle).
|
|
SweepAsMesh<T>(ICurve, double, bool, sweepMethodType, natureType)
|
(inherited from Circle).
|
|
SweepAsSolid(ICurve, double, sweepMethodType)
|
(inherited from Circle).
|
|
SweepAsSolid(ICurve, double, bool, sweepMethodType)
|
(inherited from Circle).
|
|
SweepAsSurface(ICurve, double, sweepMethodType)
|
(inherited from Circle).
|
|
TangentAt(double)
|
Evaluates the unit tangent vector at a parameter.
(inherited from Circle).
|
|
ThroughTriangle(FrustumParams)
|
(inherited from Entity).
|
|
ThroughTriangleQuad(FrustumParams, IList<Point3D>)
|
Tells if the quad defined by the vertices is inside the selection area defined by the edge list.
(inherited from Entity).
|
|
ThroughTriangleScreenPolygon(ScreenPolygonParams)
|
(inherited from Entity).
|
|
ThroughTriangleScreenPolygon(Point3D, Point3D, Point3D, ScreenPolygonParams)
|
Checks whether a triangle intersects or is inside a 2D screen polygon.
(inherited from Entity).
|
|
ThroughTriangleScreenPolygonQuad(IList<Point3D>, ScreenPolygonParams)
|
Tells if the quad defined by the vertices is inside the selection area defined by the screen polygon.
(inherited from Entity).
|
|
ToString
|
Returns a string that represents the current object.
(inherited from Object).
|
|
TransformAllVertices(Transformation, bool, bool)
|
(inherited from Entity).
|
|
TransformBy(Transformation)
|
Transforms all the entity's vertices by the specified transformation.
(inherited from Circle).
|
|
Translate(double, double, double)
|
Translates the entity.
(inherited from Entity).
|
|
Translate(Vector3D)
|
Translates the entity.
(inherited from Entity).
|
|
TrimAt(double, bool)
|
|
|
TrimBy(Point3D, bool)
|
Trims the arc at the limit point projection.
|
|
Update(PlanarEntity)
|
Updates the contents of this entity with the contents of another entity.
(inherited from PlanarEntity).
|
|
UpdateBoundingBox(TraversalParams)
|
Updates the entity's bounding box.
(inherited from Entity).
|
|
UpdateBoundingBoxSphere()
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(inherited from Entity).
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UpdateOrientedBoundingBox(TraversalParams)
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Updates the entity's oriented bounding box or build it if not present.
(inherited from Entity).
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UpdateOrientedBoundingBox(TraversalParams, bool)
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Updates the entity's oriented bounding box or build it if not present.
(inherited from Entity).
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WriteObjAsLines(ref int, TextWriter, ref int, ref int, ref int, TextWriter, LayerKeyedCollection, string, MaterialKeyedCollection, double, double, BlockKeyedCollection)
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Write in Obj file format as set of lines connecting vertices.
(inherited from Entity).
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WriteUsemtl(int, TextWriter, TextWriter, LayerKeyedCollection)
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(inherited from Entity).
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WriteUsemtl(string, TextWriter)
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(inherited from Entity).
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WriteXml(XmlTextWriter)
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