Camera.ScreenToPlane (Point, PlaneEquation, Int32, Int32(), out Point3D) Method
Parameters
- mousePos
- Point
Mouse cursor position relative to the viewport (zero on top)
The plane equation
- controlHeight
- int
The height of the viewport layout control
- viewFrame
- int[]
The viewport coordinates
- intPoint
- Point3D
The intersection point. null/Nothing if the plane perpendicular to the screen.
Return Value
boolTrue if the mapping succeeded, false otherwise.