RenderContextBase.SetMaterial (Single(), Single(), Single(), Single(), Single) Method

Protected MustOverride Sub SetMaterial( _ 
ByVal diffuseFront As Single(), _ 
ByVal diffuseBack As Single(), _ 
ByVal ambient As Single(), _ 
ByVal specular As Single(), _ 
ByVal shininess As Single
)
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protected abstract void SetMaterial( 
float[] diffuseFront
float[] diffuseBack
float[] ambient
float[] specular
float shininess 
)
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Parameters

diffuseFront
float[]

diffuseBack
float[]

ambient
float[]

specular
float[]

shininess
float

.NET Framework

Supported in: 4.8

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Definition