RenderContextBase.CreateTexture2D (Size, Boolean, textureFilteringFunctionType, textureFilteringFunctionType) Method

Creates a 2D Texture for rendering.
Public MustOverride Function CreateTexture2D( _ 
ByVal size As Size, _ 
ByVal depthTexture As Boolean, _ 
Optional ByVal minFilterFunc As textureFilteringFunctionType = textureFilteringFunctionType.Nearest, _ 
Optional ByVal magFilterFunc As textureFilteringFunctionType = textureFilteringFunctionType.Nearest _ 
) As TextureBase
This language is not supported or no code example is available.
public abstract TextureBase CreateTexture2D( 
Size size
bool depthTexture
textureFilteringFunctionType minFilterFunc = textureFilteringFunctionType.Nearest, 
textureFilteringFunctionType magFilterFunc = textureFilteringFunctionType.Nearest 
)
This language is not supported or no code example is available.

Parameters

size
Size

The size of the texture

depthTexture
bool

If true, it's a depth texture

minFilterFunc
textureFilteringFunctionType

The minification filtering function

magFilterFunc
textureFilteringFunctionType

The magnification filtering function

Return Value

TextureBase

.NET Framework

Supported in: 4.8

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Definition